Dynamic LoD for QoS management in the next generation VRML

M. Arikawa, Akira Amano, Kaori Maeda, R. Aibara, S. Shimojo, Yasuaki Nakamura, K. Hiraki, K. Nishimura, M. Terauchi
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引用次数: 12

Abstract

A high speed computer network will provide us with new broadband multimedia applications. This paper discusses new functions for the next generation VRML (Virtual Reality Modeling Language) over high speed computer networks. The LoD (Level of Detail) of 3D objects is the most important function for rendering scenes dynamically while managing the QoS (Quality of Service). New requirements for the next generation VRML are discussed. We present Differential VRML (DVRML) in order to update scene graphs dynamically, and describe principles of the LoD function based on the DVRML.
下一代VRML中QoS管理的动态LoD
高速计算机网络将为我们提供新的宽带多媒体应用。本文讨论了在高速计算机网络上下一代虚拟现实建模语言(VRML)的新功能。3D对象的LoD(细节水平)是动态渲染场景同时管理QoS(服务质量)的最重要功能。讨论了下一代VRML的新要求。为了动态更新场景图,我们提出了差分VRML (Differential VRML, DVRML),并描述了基于DVRML的LoD功能的原理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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