Virtual Tourism with Drones: Experiments and Lag Compensation

David Mirk, H. Hlavacs
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引用次数: 26

Abstract

Tourism always involves physical movement between places, an activity that may be cumbersome, expensive, or even dangerous. Virtual tourism aims at reducing limitations by recreating real touristic venues in computers as 3D models. However, virtual tourism is always premade or prerecorded. In our virtual tourism approach we use UAVs to fly around at the target venues, and send a video they record live to a tourist sitting at home, or walking in a treadmill. The video is presented in a VR visor, and head movements steer the orientation of the drone. This way tourists have the impression to really visit a remote site live, without any limitations. We present experimental results and analyze the overhead of compensating Internet network delay.
无人机虚拟旅游:实验与滞后补偿
旅游总是涉及地方之间的身体活动,这种活动可能很麻烦、很昂贵,甚至很危险。虚拟旅游旨在通过在计算机中以3D模型的形式再现真实的旅游场所,从而减少限制。然而,虚拟旅游总是预先制作或预先录制的。在我们的虚拟旅游方法中,我们使用无人机在目标场地周围飞行,并将他们录制的实时视频发送给坐在家里或在跑步机上行走的游客。视频在VR遮阳板中呈现,头部运动引导无人机的方向。通过这种方式,游客有一种不受任何限制,真正参观偏远地区的印象。我们给出了实验结果,并分析了补偿Internet网络延迟的开销。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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