{"title":"STEM-Coding using Drones","authors":"M. Roopaei, Justine Horst","doi":"10.1109/ISEC52395.2021.9764109","DOIUrl":null,"url":null,"abstract":"STEM learning from an early age is essential to confirm that students are prepared to meet the needs of the world they will inherit. Currently, there are incredible and inexpensive technologies to keep students engaged and passionate about their learning. A drone is a handson apparatus that could be incorporated in STEM for several learning applications such as class projects, experiments, and exploration. In this paper, the STEMcoding framework is designed for kids to learn coding using a drone and Scratch programming. This platform attempts to visualize their coding by drone while Scratch makes a gaming environment to enhance their programming using block-based learning. The platform has applied in a STEM event at the University of Wisconsin Platteville and the results show the benefit of utilizing drone in STEM-coding as follows: i) transforms abstract concepts into concrete learning, ii) delivers an entertaining and motivating learning environment, iii) combines STEM theory with practice, and iv) provides a hand-on skill which is dynamic and attractive.","PeriodicalId":329844,"journal":{"name":"2021 IEEE Integrated STEM Education Conference (ISEC)","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Integrated STEM Education Conference (ISEC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISEC52395.2021.9764109","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
STEM learning from an early age is essential to confirm that students are prepared to meet the needs of the world they will inherit. Currently, there are incredible and inexpensive technologies to keep students engaged and passionate about their learning. A drone is a handson apparatus that could be incorporated in STEM for several learning applications such as class projects, experiments, and exploration. In this paper, the STEMcoding framework is designed for kids to learn coding using a drone and Scratch programming. This platform attempts to visualize their coding by drone while Scratch makes a gaming environment to enhance their programming using block-based learning. The platform has applied in a STEM event at the University of Wisconsin Platteville and the results show the benefit of utilizing drone in STEM-coding as follows: i) transforms abstract concepts into concrete learning, ii) delivers an entertaining and motivating learning environment, iii) combines STEM theory with practice, and iv) provides a hand-on skill which is dynamic and attractive.