Jan Hettenhausen, A. Lewis, M. Randall, T. Kipouros
{"title":"Interactive multi-objective particle swarm optimisation using decision space interaction","authors":"Jan Hettenhausen, A. Lewis, M. Randall, T. Kipouros","doi":"10.1109/CEC.2013.6557988","DOIUrl":null,"url":null,"abstract":"The most common approach to decision making in muIti-objective optimisation with metaheuristics is a posteriori preference articulation. Increased model complexity and a gradual increase of optimisation problems with three or more objectives have revived an interest in progressively interactive decision making, where a human decision maker interacts with the algorithm at regular intervals. This paper presents an interactive approach to muIti-objective particle swarm optimisation (MOPSO) using a novel technique to preference articulation based on decision space interaction and visual preference articulation. The approach is tested on a 2D aerofoil design case study and comparisons are drawn to non-interactive MOPSO.","PeriodicalId":211988,"journal":{"name":"2013 IEEE Congress on Evolutionary Computation","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE Congress on Evolutionary Computation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CEC.2013.6557988","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 19
Abstract
The most common approach to decision making in muIti-objective optimisation with metaheuristics is a posteriori preference articulation. Increased model complexity and a gradual increase of optimisation problems with three or more objectives have revived an interest in progressively interactive decision making, where a human decision maker interacts with the algorithm at regular intervals. This paper presents an interactive approach to muIti-objective particle swarm optimisation (MOPSO) using a novel technique to preference articulation based on decision space interaction and visual preference articulation. The approach is tested on a 2D aerofoil design case study and comparisons are drawn to non-interactive MOPSO.