{"title":"Storage design and retrieval of continuous multimedia using multi-disks","authors":"Wen-Jiin Tsai, Suh-Yin Lee","doi":"10.1109/ICPADS.1994.590069","DOIUrl":null,"url":null,"abstract":"In the domain of multimedia applications, continuous display is an important issue. In this paper, we present a practical method to allocate disk storage for multimedia data so that continuous requirement can be met. This technique explores data-transfer parallelism on a multidisk system. Moreover, in order to ensure that continuous retrieval can be achieved in a multiuser environment, we propose the dynamic scheduling mechanism for real-time object retrieval. It can be seen that, a good scheduling can explore higher access concurrency in display of multimedia applications. Several approaches with different trade-off based upon this mechanism are proposed in this paper, which include delay initiation, read-ahead, migration, segmentation and integration.","PeriodicalId":154429,"journal":{"name":"Proceedings of 1994 International Conference on Parallel and Distributed Systems","volume":"85 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-12-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 1994 International Conference on Parallel and Distributed Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICPADS.1994.590069","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
In the domain of multimedia applications, continuous display is an important issue. In this paper, we present a practical method to allocate disk storage for multimedia data so that continuous requirement can be met. This technique explores data-transfer parallelism on a multidisk system. Moreover, in order to ensure that continuous retrieval can be achieved in a multiuser environment, we propose the dynamic scheduling mechanism for real-time object retrieval. It can be seen that, a good scheduling can explore higher access concurrency in display of multimedia applications. Several approaches with different trade-off based upon this mechanism are proposed in this paper, which include delay initiation, read-ahead, migration, segmentation and integration.