{"title":"A Case Study on Auto Socialization in Online Platforms","authors":"Lars Aagaard-Kirkeby","doi":"10.5121/IJMIT.2017.9101","DOIUrl":null,"url":null,"abstract":"Auto socialization Theory[1][2]is a socialization theory, introduced by Swedish Social Psychology Professor Emeritus Lars Dencik, Roskilde University Center (RUC) on how humans socialize, attempting to be a part of a group by using a taxonomy in three stages. Even though the theory is based on socialization amongst minors, the adult human uses Auto socialization to navigate everyday life in all its aspects of interaction, including communications, collaborations through online platforms. By focusing on the Auto socialization aspect in an online context, it is possible to explain why online platforms e.g. Facebook, World of Warcraft are so successful in maintaining and increasing the numbers of stabile audience and why other platforms, offering learning on a massive scale, (MOOC) facing dropout rates in the high 80 -90’s[3][4][5].","PeriodicalId":335930,"journal":{"name":"International Journal of Managing Information Technology","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Managing Information Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5121/IJMIT.2017.9101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Auto socialization Theory[1][2]is a socialization theory, introduced by Swedish Social Psychology Professor Emeritus Lars Dencik, Roskilde University Center (RUC) on how humans socialize, attempting to be a part of a group by using a taxonomy in three stages. Even though the theory is based on socialization amongst minors, the adult human uses Auto socialization to navigate everyday life in all its aspects of interaction, including communications, collaborations through online platforms. By focusing on the Auto socialization aspect in an online context, it is possible to explain why online platforms e.g. Facebook, World of Warcraft are so successful in maintaining and increasing the numbers of stabile audience and why other platforms, offering learning on a massive scale, (MOOC) facing dropout rates in the high 80 -90’s[3][4][5].