Structured interaction in the SoundThimble real-time gesture sonification framework

Grigore Burloiu, Stefan Damian, Bogdan Golumbeanu, Valentin Mihai
{"title":"Structured interaction in the SoundThimble real-time gesture sonification framework","authors":"Grigore Burloiu, Stefan Damian, Bogdan Golumbeanu, Valentin Mihai","doi":"10.1145/3123514.3123543","DOIUrl":null,"url":null,"abstract":"We introduce SoundThimble, a design platform for layered sonic interaction based on the relationship between human motion and virtual objects in 3D space. A Vicon motion capture system and custom software are used to track, interpret and sonify the movement and gestures of a performer relative to a virtual object. We define three possible interaction dynamics, centred around object search, manipulation and arrangement. We explore the resulting possibilities for layered structures and extended perception and expression. The software developed is open source and portable to similar hardware systems, leaving room for further extension of the interaction mechanics.","PeriodicalId":282371,"journal":{"name":"Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences","volume":"92 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-08-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3123514.3123543","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

We introduce SoundThimble, a design platform for layered sonic interaction based on the relationship between human motion and virtual objects in 3D space. A Vicon motion capture system and custom software are used to track, interpret and sonify the movement and gestures of a performer relative to a virtual object. We define three possible interaction dynamics, centred around object search, manipulation and arrangement. We explore the resulting possibilities for layered structures and extended perception and expression. The software developed is open source and portable to similar hardware systems, leaving room for further extension of the interaction mechanics.
SoundThimble实时手势声音框架中的结构化交互
我们介绍了SoundThimble,一个基于三维空间中人体运动与虚拟物体之间关系的分层声音交互设计平台。Vicon动作捕捉系统和定制软件用于跟踪、解释和处理表演者相对于虚拟对象的动作和手势。我们定义了三种可能的交互动态,以对象搜索、操作和排列为中心。我们探索由此产生的分层结构和扩展感知和表达的可能性。所开发的软件是开源的,可移植到类似的硬件系统,为进一步扩展交互机制留下了空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信