Parallel architecture for conversion of NURBS curves to Be/spl acute/zier curves

P. N. Mallón, M. Bóo, J. Bruguera
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引用次数: 3

Abstract

NURBS are one of the most common methods of representing curves and surfaces in the geometric modeling and computer graphics fields, whilst numerous computer graphics algorithms are based on the utilization of a simpler representation of the same curves and surfaces: Be/spl acute/zier representations. In this paper, we present a parallel architecture to perform the decomposition of a NURBS curve into its constituent Be/spl acute/zier polynomial pieces. This architecture presents a regular and easily scalable structure, suitable for VLSI implementation, which can be efficiently exploited for the decomposition process. The performance of the proposed architecture is improved by the use of carry-save arithmetic, which permits the reduction of the system cycle time.
NURBS曲线到Be/spl锐角/齐尔曲线转换的并行结构
NURBS是几何建模和计算机图形学领域中表示曲线和曲面的最常用方法之一,而许多计算机图形学算法都是基于对相同曲线和曲面的更简单表示的利用:Be/spl急性/齐尔表示。在本文中,我们提出了一种并行架构来执行NURBS曲线分解为其组成的Be/spl急性/齐尔多项式块。该体系结构提供了一种规则且易于扩展的结构,适合于VLSI实现,可以有效地用于分解过程。该结构的性能通过使用免进位算法得到改善,该算法允许减少系统周期时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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