A Reinforcement Learning based Eye-Gaze Behavior Tracking

R. Deepalakshmi, J. Amudha
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引用次数: 2

Abstract

In video established eye tracking methods, there are both mechanical and electrical based approaches existing. With the emerging spread of gaze tracking technology in the recent years and its significance in daily life routine, the data content acquired from the eye behavior tracing turn into important. Several research works were proposed to track the behavior of gaze while playing videos. Tracking an eye gaze while playing a dynamic videos consisting of numerous frames is a complex problem which needs excessive computational efforts. To handle such a complex task, this research proposes Reinforcement Learning (RL) based gaze behavior prediction model. These techniques are found to be invasive in nature and for visual attention behavior analysis applications, these invasive eye tracking system is not applicable. Hence the non-invasive eye tracking could be developed by determining the point of gaze based on observed image processing techniques. Some of the prevailing techniques include artificial intelligence, deep learning, and reinforcement learning and so on. Though quite a few research works has been admitted in this research area, there are several challenges existing so far. The suggested learning techniques are found to be computationally complex and time consuming. This current research work intends to propose a deep convolutional reinforcement learning (DC-RL) model for predicting the visual attention behavior of a person over dynamic scenes.
基于强化学习的眼注视行为跟踪
在视频建立的眼动追踪方法中,有机械和电子两种方法。随着近年来注视追踪技术的兴起和在日常生活中的重要性,眼动追踪所获取的数据内容变得越来越重要。提出了几个研究工作来跟踪视频播放时的凝视行为。在播放多帧动态视频时跟踪眼球注视是一个复杂的问题,需要大量的计算量。为了处理这种复杂的任务,本研究提出了基于强化学习(RL)的凝视行为预测模型。这些技术在本质上是侵入性的,对于视觉注意行为分析应用来说,这些侵入性的眼动追踪系统并不适用。因此,基于观察到的图像处理技术来确定注视点可以发展为无创眼动追踪。一些流行的技术包括人工智能、深度学习和强化学习等等。虽然在这一研究领域已经有了相当多的研究成果,但目前还存在一些挑战。建议的学习技术被发现计算复杂且耗时。本研究旨在提出一种深度卷积强化学习(DC-RL)模型,用于预测人在动态场景中的视觉注意行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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