3D Face Reconstruction Based on Geometric Transformation

Jiawei Zhu, Yan Liu, Lanyun Zhang
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引用次数: 1

Abstract

Most of current 3D face reconstruction methods based on 2D image are complex. In this paper, a novel and efficient method on the basis of geometric transformation is presented. The method is composed of two aspects, pose estimation and 3D model reconstruction. For the first part, an improved Active Shape Model(ASM) algorithm is used to detect the feature points of the face in the image, and the frontal face information is got based on the symmetry of human face. For the second part, first, establish a correspondence between the key facial feature points and the generic model points, then divide the face model into different regions and adjust them separately based on affine transformation. Experimental results show that the proposed algorithm provides satisfactory results.
基于几何变换的三维人脸重建
目前大多数基于二维图像的三维人脸重建方法都比较复杂。本文在几何变换的基础上,提出了一种新颖有效的方法。该方法由姿态估计和三维模型重建两个方面组成。第一部分采用改进的主动形状模型(ASM)算法对图像中人脸的特征点进行检测,并根据人脸的对称性得到人脸正面信息;第二部分,首先建立人脸关键特征点与通用模型点的对应关系,然后根据仿射变换将人脸模型划分为不同的区域,分别进行调整。实验结果表明,该算法具有较好的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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