LTLf Synthesis under Partial Observability: From Theory to Practice

L. M. Tabajara, Moshe Y. Vardi
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引用次数: 7

Abstract

LTL synthesis is the problem of synthesizing a reactive system from a formal specification in Linear Temporal Logic. The extension of allowing for partial observability, where the system does not have direct access to all relevant information about the environment, allows generalizing this problem to a wider set of real-world applications, but the difficulty of implementing such an extension in practice means that it has remained in the realm of theory. Recently, it has been demonstrated that restricting LTL synthesis to systems with finite executions by using LTL with finite-horizon semantics (LTLf) allows for significantly simpler implementations in practice. With the conceptual simplicity of LTLf, it becomes possible to explore extensions such as partial observability in practice for the first time. Previous work has analyzed the problem of LTLf synthesis under partial observability theoretically and suggested two possible algorithms, one with 3EXPTIME and another with 2EXPTIME complexity. In this work, we first prove a complexity lower bound conjectured in earlier work. Then, we complement the theoretical analysis by showing how the two algorithms can be integrated in practice into an established framework for LTLf synthesis. We furthermore identify a third, MSO-based, approach enabled by this framework. Our experimental evaluation reveals very different results from what the theory seems to suggest, with the 3EXPTIME algorithm often outperforming the 2EXPTIME approach. Furthermore, as long as it is able to overcome an initial memory bottleneck, the MSO-based approach can often outperforms the others.
部分可观测条件下LTLf综合:从理论到实践
LTL综合是线性时序逻辑中从形式化规范合成反应系统的问题。允许部分可观察性的扩展,即系统不能直接访问有关环境的所有相关信息,允许将这个问题推广到更广泛的现实世界应用,但是在实践中实现这种扩展的困难意味着它仍然停留在理论领域。最近,已经证明,通过使用具有有限视界语义(LTLf)的LTL将LTL合成限制为具有有限执行的系统,可以在实践中大大简化实现。由于ltf在概念上的简单性,首次在实践中探索部分可观测性等扩展成为可能。前人从理论上分析了部分可观测条件下LTLf合成问题,提出了复杂度为3EXPTIME和2EXPTIME的两种可能算法。在这项工作中,我们首先证明了在以前的工作中推测的一个复杂度下界。然后,我们通过展示如何在实践中将这两种算法集成到LTLf合成的既定框架中来补充理论分析。我们进一步确定了由该框架支持的第三种基于mso的方法。我们的实验评估揭示了与理论似乎建议的结果非常不同的结果,3EXPTIME算法通常优于2EXPTIME方法。此外,只要能够克服最初的内存瓶颈,基于mso的方法通常可以优于其他方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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