Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model

Jeremy Riel, K. Lawless
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Abstract

Educational simulations often require players to maintain a high degree of engagement for play in the simulation to continue. Student motivation and engagement is tied to affective factors, such as interest and self-efficacy. As such, game designs and teachers who implement them should promote student interest and self-efficacy in play. In this study, a responsive online professional development (ROPD) program was provided to teachers as they implemented a multi-classroom socio-scientific simulation game for middle school social studies classrooms called GlobalEd 2. A series of ANOVAs revealed that student affect toward the game and its content, including student interest and self-efficacy, was highest when their teachers likewise had a high degree of participation in the ROPD program. This evidence demonstrates the importance that ongoing implementation supports can have in classroom-based simulations and serious games and the benefits of ROPD in furthering the impact of simulation games.
通过教师专业发展提高多教室模拟游戏对学生的影响:用ROPD模型支持游戏实施
教育模拟游戏通常要求玩家保持高度的沉浸感,才能继续玩下去。学生的动机和投入与情感因素有关,比如兴趣和自我效能感。因此,游戏设计和实施游戏的教师应该提高学生在游戏中的兴趣和自我效能感。在这项研究中,当教师们为中学社会研究课堂实施一个名为GlobalEd 2的多教室社会科学模拟游戏时,为他们提供了一个响应式在线专业发展(ROPD)计划。一系列方差分析显示,当他们的老师同样高度参与ROPD计划时,学生对游戏及其内容的影响,包括学生的兴趣和自我效能感,是最高的。这一证据表明,在基于课堂的模拟和严肃游戏中,持续执行支持的重要性,以及ROPD在促进模拟游戏影响方面的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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