Multimodal CS Education Using a Scaffolded CSCL Environment

Robert Monahan, Jessica Vandenberg, Anisha Gupta, A. Smith, Rasha Elsayed, Kimkinyona Fox, Aleata Hubbard Cheuoua, Cathy Ringstaff, James Minogue, Kevin M. Oliver, Bradford W. Mott
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Abstract

There is a growing need for 21st-century workers to be digitally literate and to possess computational thinking and collaborative problem-solving skills. Computer-supported collaborative learning (CSCL) focused on computational thinking can guide students toward the co-development of these skills. In this work, we present our approach to integrating virtual and physical learning modalities into InfuseCS, a CSCL environment. InfuseCS uses problem-based learning scenarios to situate upper elementary school students (ages 8 to 11) in a CSCL setting to foster their computational thinking and science knowledge construction as they collaborate to create digital narratives.
使用脚手架式CSCL环境的多模式计算机科学教育
21世纪的工人越来越需要具备数字素养,并具备计算思维和协作解决问题的技能。计算机支持的协作学习(CSCL)侧重于计算思维,可以引导学生共同发展这些技能。在这项工作中,我们提出了将虚拟和物理学习模式集成到InfuseCS (CSCL环境)中的方法。InfuseCS使用基于问题的学习场景,将小学高年级学生(8至11岁)放在CSCL环境中,在他们合作创建数字叙事的过程中培养他们的计算思维和科学知识建设。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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