Knowledge-based Genetic Algorithm for the 0–1 Multidimensional Knapsack Problem

A. Rezoug, M. Bader-El-Den, D. Boughaci
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引用次数: 6

Abstract

This paper presents an improved version of Genetic Algorithm (GA) to solve the 0–1 Multidimensional Knapsack Problem (MKP01), which is a well-known NP-hard combinatorial optimisation problem. In combinatorial optimisation problems, the best solutions have usually a common partial structure. For MKP01, this structure contains the items with a high values and low weights. The proposed algorithm called Genetic Algorithm Guided by Pretreatment information (GAGP) calculates these items and uses this information to guide the search process. Therefore, GAGP is divided into two steps, in the first, a greedy algorithm based on the efficiency of each item determines the subset of items that are likely to appear in the best solutions. In the second, this knowledge is utilised to guide the GA process. Strategies to generate the initial population and calculate the fitness function of the GA are proposed based on the pretreatment information. Also, an operator to update the efficiency of each item is suggested. The pretreatment information has been investigated using the CPLEX deterministic optimiser. In addition, GAGP has been examined on the most used MKP01 data-sets, and compared to several other approaches. The obtained results showed that the pretreatment succeeded to extract the most part of the important information. It has been shown, that GAGP is a simple but very competitive solution.
基于知识的遗传算法求解0-1多维背包问题
本文提出了一种改进的遗传算法(GA)来解决0-1多维背包问题(MKP01),这是一个著名的NP-hard组合优化问题。在组合优化问题中,最佳解通常具有共同的局部结构。对于MKP01,该结构包含具有高值和低权重的项。所提出的算法被称为预处理信息引导的遗传算法(GAGP),该算法计算这些项目,并使用这些信息来指导搜索过程。因此,GAGP分为两步,在第一步中,贪婪算法根据每个项目的效率来确定可能出现在最优解中的项目子集。在第二种情况下,这些知识被用来指导遗传过程。提出了基于预处理信息的遗传算法初始总体生成和适应度函数计算策略。此外,还建议使用一个操作符来更新每个项目的效率。利用CPLEX确定性优化器对预处理信息进行了研究。此外,GAGP已经在最常用的MKP01数据集上进行了检验,并与其他几种方法进行了比较。结果表明,预处理成功地提取了大部分重要信息。已经证明,GAGP是一个简单但非常有竞争力的解决方案。
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