Physical embodiments for mobile communication agents

Stefan Marti, C. Schmandt
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引用次数: 48

Abstract

This paper describes a physically embodied and animated user interface to an interactive call handling agent, consisting of a small wireless animatronic device in the form of a squirrel, bunny, or parrot. A software tool creates movement primitives, composes these primitives into complex behaviors, and triggers these behaviors dynamically at state changes in the conversational agent's finite state machine. Gaze and gestural cues from the animatronics alert both the user and co-located third parties of incoming phone calls, and data suggests that such alerting is less intrusive than conventional telephones.
移动通信代理的物理实施例
本文描述了一个交互式呼叫处理代理的物理具体化和动画用户界面,该代理由一个小的无线电子动画设备组成,其形式为松鼠、兔子或鹦鹉。软件工具创建运动原语,将这些原语组合成复杂的行为,并在会话代理的有限状态机的状态变化时动态触发这些行为。来自电子动画的凝视和手势提示提醒用户和同处一处的第三方来电,数据表明,这种提醒比传统电话的侵入性更小。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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