Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video

G. D. Dinechin, Alexis Paljic
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引用次数: 2

Abstract

This work addresses the problem of using real-world data captured from a single viewpoint by a low-cost 360-degree camera to create an immersive and interactive virtual reality scene. We combine different existing state-of-the-art data enhancement methods based on pre-trained deep learning models to quickly and automatically obtain 3D scenes with animated character models from a 360-degree video. We provide details on our implementation and insight on how to adapt existing methods to 360-degree inputs. We also present the results of a user study assessing the extent to which virtual agents generated by this process are perceived as present and engaging.
从单视点360度视频自动生成交互式3D角色和虚拟现实场景
这项工作解决了使用低成本360度相机从单一视点捕获的真实世界数据来创建沉浸式交互式虚拟现实场景的问题。我们结合现有不同的基于预训练深度学习模型的最先进的数据增强方法,快速自动地从360度视频中获得带有动画角色模型的3D场景。我们详细介绍了我们的实现,并深入了解了如何使现有方法适应360度输入。我们还展示了一项用户研究的结果,该研究评估了由该过程产生的虚拟代理在多大程度上被认为是存在的和引人入胜的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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