Viewport-dependent delivery schemes for stereoscopic panoramic video

R. G. Youvalari, M. Hannuksela, A. Aminlou, M. Gabbouj
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引用次数: 5

Abstract

Stereoscopic panoramic or omnidirectional video is a key ingredient for an immersive experience in virtual reality applications. The user views only a portion of the omnidirectional scene at each time instant, hence streaming the whole stereoscopic panoramic or omnidirectional video in high quality is not necessary and will consume an unnecessary high bandwidth usage. In order to alleviate the problem of bandwidth wastage, viewport-dependent delivery schemes have been proposed, in which the part of the captured scene that is within the viewer's field of view is delivered at highest quality while the rest of the scene in lower quality. The low quality content is visible only after fast head movements for a short period, until the next periodic intra-coded picture that can be used for switching viewpoints is available. This paper proposes viewport-dependent delivery schemes for streaming of stereoscopic panoramic or omnidirectional video by using region-of-interest coding methods of MV-HEVC and SHVC standards. The proposed schemes avoid the need for frequent intra-coded pictures, and consequently in the performed experiments the streaming bitrate is reduced by more than 50% on average for the best schemes compared to a simulcast delivery method.
立体全景视频的视口相关传输方案
立体全景或全方位视频是虚拟现实应用中沉浸式体验的关键因素。用户在每个时刻只看到全向场景的一部分,因此没有必要流式传输整个立体全景或全向视频,并且会消耗不必要的高带宽使用。为了缓解带宽浪费的问题,提出了视口相关的传输方案,其中在观看者视野内的部分捕获场景以最高质量传输,而其余部分以较低质量传输。只有在短时间的快速头部运动之后,才能看到低质量的内容,直到下一个可用于转换视点的周期性内部编码图像可用。利用MV-HEVC和SHVC标准的兴趣区域编码方法,提出了立体全景或全向视频流的视口相关传输方案。所提出的方案避免了对频繁的内编码图像的需要,因此在进行的实验中,与同时广播传输方法相比,最佳方案的流比特率平均降低了50%以上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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