Efficient free viewpoint video-on-demand scheme realizing walk-through experience

A. Ishikawa, Hiroshi Sankoh, S. Naito, S. Sakazawa
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Abstract

This paper presents an efficient video-on-demand (VOD) scheme for free viewpoint television (FTV), and proposes a data format and its data generation method to provide a walkthrough experience. We employ a hybrid rendering approach to describe a 3D scene using 3D model data for objects and textures. However, conventional hybrid rendering methods such as multi-texturing include excessive redundancy in texture data and demand a great deal of bandwidth to transmit. In this paper we propose an efficient texture data format, which removes the redundancy due to occlusion of objects by employing an orthogonal projection image for each object. The additional advantage of the data format is great simplification at the server to choose the transmitted images that correspond to the requested viewpoint. Experiments using multiview real video sequences confirm that the proposed scheme can reduce the transmission of texture data by as much as 42% compared to the conventional scheme.
高效的免费视点视频点播方案,实现漫游体验
本文提出了一种高效的免费视点电视(FTV)视频点播(VOD)方案,并提出了一种数据格式及其数据生成方法,以提供一种演练体验。我们采用混合渲染方法来描述一个3D场景,使用对象和纹理的3D模型数据。然而,传统的混合渲染方法(如多重纹理)在纹理数据中存在过多的冗余,并且需要大量的带宽传输。本文提出了一种有效的纹理数据格式,该格式通过对每个物体使用正交投影图像来消除由于物体遮挡造成的冗余。数据格式的另一个优点是,在服务器选择与所请求的视点相对应的传输图像时,可以大大简化。使用多视点真实视频序列的实验证明,与传统方案相比,该方案可以减少42%的纹理数据传输。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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