Optimal Design for Cloud Infrastructure in Multi-layer Service Computing Environment

Xiaochen Liu, Rong Wang, Zhiqiang Zhan, Shuangxi Huang
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Abstract

Cloud infrastructure should accommodate changing demands for different types of transactions with heterogeneous requests workload and response time constraints. The multi-layer nature of service computing results in the difficulty of designing an optimal cloud infrastructure. The objective of the paper focuses on enabling clouds infrastructure to provide guaranteed performance in minimum cost. The global SLOs are decomposed into subsystems in different layers according to transaction profile. The performance of cloud infrastructure is described as a multi-station queuing model. The approximation mean-value analysis algorithm is used to get the approximate solution of performance variables. Experimental results show that the proposed approach is effective, capable of reducing the system cost while improving the performance.
多层服务计算环境下云基础设施的优化设计
云基础设施应适应不同类型事务的不断变化的需求,这些事务具有异构请求、工作负载和响应时间限制。服务计算的多层特性导致了设计最佳云基础设施的困难。本文的目标是使云基础设施能够以最小的成本提供有保证的性能。根据事务配置文件将全局slo分解为不同层的子系统。云基础设施的性能被描述为一个多站排队模型。采用近似均值分析算法得到性能变量的近似解。实验结果表明,该方法是有效的,能够在降低系统成本的同时提高系统性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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