Game Design for Users with Constraint: Exergame for Older Adults with Cognitive Impairment

Mahzar Eisapour, Shi Cao, J. Boger
{"title":"Game Design for Users with Constraint: Exergame for Older Adults with Cognitive Impairment","authors":"Mahzar Eisapour, Shi Cao, J. Boger","doi":"10.1145/3266037.3266124","DOIUrl":null,"url":null,"abstract":"In order to design serious games, attention needs to be paid to the target users. One important application of serious games is the design of games for older adults with dementia. Interfaces and activities in games designed for this group of users should be conducted by considering both the cognitive and physical limitations of these people, which may be challenging. We overcome these challenges by using the advantages of new head mounted display virtual reality (HMD-VR) technology and the knowledge of experts. The results of a preliminary three-week exercise involving participants with dementia shows that our design approach has been successful in achieving an interesting environment and could engage participants in the game.","PeriodicalId":208006,"journal":{"name":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","volume":"73 1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3266037.3266124","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12

Abstract

In order to design serious games, attention needs to be paid to the target users. One important application of serious games is the design of games for older adults with dementia. Interfaces and activities in games designed for this group of users should be conducted by considering both the cognitive and physical limitations of these people, which may be challenging. We overcome these challenges by using the advantages of new head mounted display virtual reality (HMD-VR) technology and the knowledge of experts. The results of a preliminary three-week exercise involving participants with dementia shows that our design approach has been successful in achieving an interesting environment and could engage participants in the game.
约束用户的游戏设计:有认知障碍的老年人的游戏
为了设计严肃的游戏,我们需要关注目标用户。严肃游戏的一个重要应用是为老年痴呆症患者设计游戏。为这群用户设计的游戏界面和活动应该考虑到这些人的认知和身体限制,这可能是具有挑战性的。我们利用新的头戴式显示虚拟现实(HMD-VR)技术的优势和专家的知识来克服这些挑战。对痴呆患者进行了为期三周的初步实验,结果表明,我们的设计方法成功地创造了一个有趣的环境,能够吸引参与者参与到游戏中来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信