AsKME: A Feature-Based Approach to Develop Multiplatform Quiz Games

V. T. Sarinho, Gabriel S. de Azevedo, Filipe M. B. Boaventura
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引用次数: 5

Abstract

Several approaches have been proposed to manage the game domain variability in different instances and strategies. However, the idea of an one-size-fits-all game architecture can be misleading, being necessary to built reference game architectures for target (sub)domains. This paper presents the Assessment of Knownledge Multiplatform Environment (AsKME), a feature-based approach to develop multiplatform quiz games. It provides a subdomain game architecture, based on identified features of the quiz game dimension, in a Model-ViewController strategy implemented by feature artifacts adapted to be executed in distinct software platforms. As a result, a reusable approach to develop multiplatform quiz games was provided, together with the development of educational and casual quiz games for validation purposes.
AsKME:基于功能开发多平台问答游戏的方法
已经提出了几种方法来管理不同实例和策略下的博弈域可变性。然而,一刀切游戏架构的想法可能会误导人,因为它是为目标(子)领域构建参考游戏架构所必需的。本文提出了一种基于特征的多平台知识环境评估方法(AsKME)。它在模型-视图控制器策略中提供了一个子域游戏架构,该架构基于测验游戏维度的已识别特征,该策略由适应于在不同软件平台上执行的特征工件实现。因此,提供了一种开发多平台测验游戏的可重用方法,以及用于验证目的的教育和休闲测验游戏的开发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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