A parallel algorithm for lossless image compression by block matching

L. Cinque, S. Agostino, F. Liberati
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引用次数: 1

Abstract

Summary form only given. We show a parallel algorithm using a rectangle greedy matching technique which requires a linear number of processors and O(log(M)log(n)) time on the PRAM EREW model. The algorithm is suitable for practical parallel architectures as a mesh of trees, a pyramid or a multigrid. We implement a sequential procedure which simulates the compression performed by the parallel algorithm and it achieves 95 to 97 percent of the compression of a previous sequential heuristic. To achieve logarithmic time we partition an m/spl times/n image, I, in x/spl times/y rectangular areas where x and y are /spl Theta/(log/sup 1/2 / mn). In parallel for each area, one processor applies the sequential parsing algorithm, so that, in logarithmic time, each area is parsed in rectangles, some of which are monochromatic. Before encoding, we compute larger monochromatic rectangles by merging the ones adjacent on the horizontal boundaries and then on the vertical boundaries, doubling in this way the length and width of each area at each step.
基于块匹配的图像无损压缩并行算法
只提供摘要形式。我们展示了一种使用矩形贪婪匹配技术的并行算法,该算法在PRAM EREW模型上需要线性数量的处理器和O(log(M)log(n))时间。该算法适用于实际的并行结构,如树网格、金字塔网格或多重网格。我们实现了一个模拟并行算法压缩的顺序过程,它的压缩率达到了之前顺序启发式算法的95 - 97%。为了获得对数时间,我们将m/spl乘以/n图像I划分为x/spl乘以/y矩形区域,其中x和y为/spl Theta/(log/sup 1/2 / mn)。对于每个区域,一个处理器并行地应用顺序解析算法,因此,在对数时间内,每个区域被解析为矩形,其中一些是单色的。在编码之前,我们通过合并水平边界和垂直边界上相邻的矩形来计算更大的单色矩形,以这种方式在每一步将每个区域的长度和宽度加倍。
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