Flappy voice: an interactive game for childhood apraxia of speech therapy

T. Lan, S. Aryal, B. Ahmed, K. Ballard, R. Gutierrez-Osuna
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引用次数: 18

Abstract

We present Flappy Voice, a mobile game to facilitate acquisition of speech timing and prosody skills for children with apraxia of speech. The game is adapted from the popular game Flappy Bird, and replaces touch interaction with voice control. Namely, we map the child's vocal loudness into the bird's position by means of a smoothing filter. In this way, children control the game via the duration and amplitude of their voice. Flappy Voice allows the therapist to create new exercises with different difficulty levels, including an assisted mode for children with limited skills, and a free mode for advanced players. Results from a pilot user study with children support the feasibility of the game as a speech training tool.
Flappy voice:儿童言语失用症治疗的互动游戏
我们提出Flappy Voice,一个手机游戏,以促进获得语音时间和韵律技能的儿童言语失用症。这款游戏改编自热门游戏《Flappy Bird》,用语音控制取代了触摸互动。也就是说,我们通过平滑过滤器将孩子的声音响度映射到鸟的位置。通过这种方式,孩子们通过他们声音的持续时间和振幅来控制游戏。Flappy Voice允许治疗师创建不同难度级别的新练习,包括为技能有限的儿童提供辅助模式,以及为高级玩家提供免费模式。一项针对儿童的试点用户研究结果支持该游戏作为语音训练工具的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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