Visual interactive production language systems

SIGMINI '78 Pub Date : 1900-01-01 DOI:10.1145/800218.806633
Patrick W. Ireland, Herbert V. Savage, Earl J. Schweppe
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Abstract

In earlier work on anticipation and prompting systems for programming languages it was recognized that a more formal approach to development of such interactions with programmers at display terminals was needed. It was observed that the bulk of the data involved in these interactions was in the displays themselves and that certain display drivers operated on action strings similar to those in production language systems. The development of special Floyd-Evans production languages oriented toward a visual interactive environment was therefore undertaken. Based on two experimental interpreters which have been implemented, the language itself has now been substantially refined and compilers for a common language have been designed with one being implemented. In the first implementation which was accomplished on a Datapoint 2200, a substantial portion of the effort was devoted to a pedagogic display of the parsing process. In the second implementation on an Interdata 85, all of the programming was made reentrant so that multiple users can be served using the same or different target languages. Furthermore, some of the basic functions were reduced to microcode, although it was not possible to carry this as far as had been hoped. It was also learned during development of the second system that left-part matching and right-part replacement could be treated as generalized actions—thus simplifying the internal structure of the interpreter. Development of these systems is part of ongoing research with programming languages and automated programmer assistance.
可视化交互生产语言系统
在早期关于编程语言的预测和提示系统的工作中,人们认识到需要一种更正式的方法来开发与显示终端上的程序员的这种相互作用。我们观察到,这些交互中涉及的大部分数据都在显示本身中,而且某些显示驱动程序操作的操作字符串与生产语言系统中的操作字符串类似。因此,开发了面向视觉交互环境的特殊Floyd-Evans生产语言。基于已经实现的两个实验性解释器,语言本身现在已经得到了实质性的改进,并且已经设计了用于通用语言的编译器,其中一个正在实现。在Datapoint 2200上完成的第一个实现中,大部分工作都用于解析过程的教学显示。在Interdata 85上的第二个实现中,所有编程都是可重入的,因此可以使用相同或不同的目标语言为多个用户提供服务。此外,一些基本功能被简化为微码,虽然不可能像所希望的那样进行。在开发第二个系统的过程中,我们还了解到左部匹配和右部替换可以被视为一般化的动作,从而简化了解释器的内部结构。这些系统的开发是正在进行的编程语言和自动程序员协助研究的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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