Jichen Zhu, Aroutis Foster, Glen Muschio, Justin H. Patterson, Josep Valls-Vargas, Daniel Newman
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引用次数: 4
Abstract
We present the preliminary work in the TAEMILE project, which aims to co-regulate the learning process in educational games by automatically balancing learners autonomy and the pedagogical processes intended by educators. We focus on our design rationale and the initial results from our user study.