A Model for the Evaluation of Sensory-Motor Skills Acquisition in Three-Dimensional Virtual Environments

A. M. D. Anjos, R. Tori, Fátima L. S. Nunes
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引用次数: 2

Abstract

The evolution of computational techniques currently used in the multimedia and virtual reality fields enables new educational applications in various domains of human knowledge. One of the challenges presented by this new context is the setting of efficient methods for the evaluation of sensory-motor skills acquisition in three-dimensional virtual environments in medical training. A concept model was defined after the conduction of a systematic review process which showed parameters and evaluation methods used in related work. Initial experimental studies were also conducted proving that data from learners' human trajectories can be captured within a framework of medical training. These studies can also contribute with a conceptual model to be used in the development of an evaluation method for sensory-motor skills acquisition in three-dimensional virtual environments.
三维虚拟环境中感觉-运动技能习得的评估模型
目前在多媒体和虚拟现实领域使用的计算技术的发展使新的教育应用在人类知识的各个领域。这一新背景下提出的挑战之一是设置有效的方法来评估医学训练中三维虚拟环境中感觉-运动技能的习得。通过系统的评审过程,定义了概念模型,给出了相关工作中使用的参数和评价方法。还进行了初步实验研究,证明可以在医学培训框架内获取学习者的人类轨迹数据。这些研究也有助于建立一个概念模型,用于开发三维虚拟环境中感觉-运动技能习得的评估方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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