Skiing in a blended virtuality: an in-the-wild experiment

Ashley Colley, J. Väyrynen, Jonna Häkkilä
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引用次数: 24

Abstract

In this paper we describe a concept of using a Head Mounted Display (HMD) whilst downhill skiing and snowboarding, and experimenting with it in-the-wild on a skiing slope. The wearer experiences an alternative Virtual Reality (VR) visually through the HMD whilst their other sensory inputs experience the full sensation of real-world skiing, creating a blended virtual/real experience. To enable accurate tracking of the wearer's motion, we implemented a 'snow mouse' device, which rotates on the snow as the skier moves and enables dead-reckoning of the user's position. The prototype device was evaluated in-the-wild, on downhill ski slopes by both a skier and a snowboarder. Initial feedback suggests the level of immersion achieved is high, and particularly, users noticed the non-visual aspects of the experience.
在混合虚拟中滑雪:野外实验
在本文中,我们描述了一个使用头戴式显示器(HMD)的概念,同时下坡滑雪和单板滑雪,并在野外滑雪斜坡上进行实验。佩戴者通过HMD在视觉上体验另一种虚拟现实(VR),而他们的其他感官输入则体验到真实世界滑雪的全部感觉,创造了一种虚拟/真实的混合体验。为了准确跟踪穿戴者的运动,我们设计了一个“雪鼠”设备,当滑雪者移动时,它会在雪地上旋转,从而实现用户位置的航位推算。这个原型装置在野外进行了评估,由一名滑雪者和一名单板滑雪者在下坡滑雪道上进行了评估。最初的反馈表明,游戏的沉浸感很高,特别是用户注意到了游戏体验的非视觉方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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