Enhancing Interaction with Dual-Screen Television Through Display Commonalities

Timothy Neate, Michael Evans, Matt Jones
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引用次数: 8

Abstract

Second screening - engaging with a mobile device while watching TV - is ubiquitous. Previous research demonstrates that this is hampered by cognitive and physical disjuncts between the simultaneous content streams. To engage effectively with more than one screen, users must manage their attention, for example, by frequently adjusting their gaze or posture. This can lead to cognitive effort, which leads to disengagement, content sacrifice, and ultimately, affects user experience (UX) negatively. In this paper, we look to improve the design of the dual-screen scenario through display commonalities; the mirroring of one content stream (e.g., TV material or second screen content) within the other. We evaluate this design space with professional broadcast practitioners, and then conduct an empirical investigation to determine the impact of the most successful methods towards understanding their impact, and designing towards positive UX with multi-device scenarios.
通过显示共性增强与双屏电视的互动
第二种屏幕——在看电视时使用移动设备——无处不在。先前的研究表明,同步内容流之间的认知和物理脱节阻碍了这一点。为了有效地使用多个屏幕,用户必须管理他们的注意力,例如,通过经常调整他们的目光或姿势。这可能会导致认知努力,从而导致脱离粘性,内容牺牲,并最终对用户体验(UX)产生负面影响。在本文中,我们希望通过显示共性来改进双屏场景的设计;一个内容流(例如,电视材料或第二屏幕内容)在另一个内容流中的镜像。我们与专业的广播从业者一起评估这一设计空间,然后进行实证调查,以确定最成功的方法对理解其影响的影响,并在多设备场景下设计积极的用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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