Buttonless clicking: Intuitive select and pick-release through gesture analysis

A. Choumane, Géry Casiez, L. Grisoni
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引用次数: 21

Abstract

Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or tracking systems for free-hand interaction do not natively provide any button). In this work, we show that it is actually possible to build an application that provides two classical interaction tasks (selection, and pick-release), without any button-like feature. Our method is based on trajectory and kinematic gesture analysis. In a preliminary study we exhibit the principle of the method. Then, we detail an algorithm to discriminate selection, pick and release tasks using kinematic criteria. We present a controlled experiment that validates our method with an average success rate equal to 90.1% across all conditions.
无按钮点击:直观的选择和选择,通过手势分析释放
点击是任何交互输入系统都需要提供的关键功能。在3D输入设备的情况下,这种功能通常很难提供(例如,基于视觉的,或用于自由手交互的跟踪系统本身不提供任何按钮)。在这项工作中,我们展示了在没有任何类似按钮的特性的情况下,构建一个提供两个经典交互任务(选择和选择-释放)的应用程序实际上是可能的。我们的方法是基于轨迹和运动学手势分析。在初步研究中,我们展示了该方法的原理。然后,我们详细介绍了一种利用运动学准则区分选择、拾取和释放任务的算法。我们提出了一个对照实验,验证了我们的方法在所有条件下的平均成功率等于90.1%。
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