Macro-Modelling, Default and Money

C. Goodhart, Nikolaos Romanidis, D. Tsomocos, M. Shubik
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引用次数: 21

Abstract

Mainstream macro-models have assumed away financial frictions, in particular default. The minimum addition in order to introduce financial intermediaries, money and liquidity into such models is the possibility of default. This, in turn, requires that institutions and price formation mechanisms become a modelled part of the process, a ‘playable game’. Financial systems are not static, nor necessarily reverting to an equilibrium, but evolving processes, subject to institutional control mechanisms themselves subject to socio/political development. Process-oriented models of strategic market games can be translated into consistent stochastic models incorporating default and boundary constraints.
宏观建模、违约和货币
主流宏观模型已经排除了金融摩擦,尤其是违约。为了将金融中介机构、货币和流动性引入这些模型,最低限度的增加是违约的可能性。这反过来又要求制度和价格形成机制成为这一过程的一部分,成为一种“可玩的游戏”。金融系统不是静态的,也不一定恢复到均衡,而是不断演变的过程,受制于机构控制机制本身受制于社会/政治发展。面向过程的战略市场博弈模型可以转化为包含默认约束和边界约束的一致随机模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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