Circle & identify: interactivity-augmented object recognition for handheld devices

Byungkon Sohn, Geehyuk Lee
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引用次数: 1

Abstract

The first requirement of a "spatial mouse" is the ability to identify the object that it is aiming at. Among many possible technologies that can be employed for this purpose, possibly the best solution would be object recognition by machine vision. The problem, however, is that object recognition algorithms are not yet reliable enough or light enough for hand-held devices. This paper demonstrates that a simple object recognition algorithm can become a practical solution when augmented by interactivity. The user draw a circle around a target using a spatial mouse, and the mouse captures a series of camera frames. The frames can be easily stitched together to give a target image separated from the background, with which we need only additional steps of feature extraction and object classification. We present here results from two experiments with a few household objects.
圆圈和识别:用于手持设备的交互式增强对象识别
“空间鼠标”的第一个要求是能够识别它所瞄准的物体。在许多可能用于此目的的技术中,最好的解决方案可能是机器视觉的对象识别。然而,问题在于,对于手持设备来说,物体识别算法还不够可靠,重量也不够轻。本文论证了一个简单的目标识别算法在增强交互性的情况下可以成为一个实用的解决方案。用户使用空间鼠标在目标周围画一个圆圈,鼠标捕获一系列相机帧。这些帧可以很容易地拼接在一起,得到一个与背景分离的目标图像,我们只需要额外的特征提取和目标分类步骤。我们在这里介绍了用一些家用物品进行的两个实验的结果。
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