Efficient parallel volume rendering of large-scale adaptive mesh refinement data

Nick Leaf, V. Vishwanath, J. Insley, M. Hereld, M. Papka, K. Ma
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引用次数: 11

Abstract

Adaptive Mesh Refinement is a popular approach for allocating scarce computing resources to the most important portions of the simulation domain. This approach implies spatial compression and the large simulation sizes which necessitate it. We present a novel, cluster- and GPU-parallel rendering scheme for AMR data, which is built on previous work in the GPU ray casting of AMR data. Our approach utilizes the existing AMR structure to subdivide the problem into convexly-bounded chunks and perform static load-balancing. We take advantage of data locality within chunks to interpolate directly between blocks without the need to store ghost cells on the interior boundaries. We also present a novel block decomposition method, and analyze its performance against two alternative methods. Finally, we examine the interactivity of our renderer for multiple datasets, and consider its scalability across a large number of GPUs.
大规模自适应网格细化数据的高效并行体绘制
自适应网格细化是一种将稀缺计算资源分配到仿真域最重要部分的流行方法。这种方法意味着空间压缩和需要它的大型模拟尺寸。我们提出了一种新的、集群和GPU并行的AMR数据渲染方案,该方案建立在AMR数据的GPU光线投射的基础上。我们的方法利用现有的AMR结构将问题细分为凸边界块并执行静态负载平衡。我们利用数据块内部的局部性直接在块之间进行插值,而不需要在内部边界上存储幽灵单元。我们还提出了一种新的块分解方法,并分析了它与两种替代方法的性能。最后,我们检查了多个数据集的渲染器的交互性,并考虑了它在大量gpu上的可扩展性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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