Maya Israel, Quentin M. Wherfel, Saadeddine Shehab, Oliver Melvin, T. Lash
{"title":"Describing Elementary Students' Interactions in K-5 Puzzle-based Computer Science Environments using the Collaborative Computing Observation Instrument (C-COI)","authors":"Maya Israel, Quentin M. Wherfel, Saadeddine Shehab, Oliver Melvin, T. Lash","doi":"10.1145/3105726.3106167","DOIUrl":null,"url":null,"abstract":"Despite efforts to integrate computer science (CS) into K-12 education, there are numerous unanswered questions about how students learn CS, how to provide positive computing experiences, and how students interact with each other during CS instruction. To begin to deconstruct these complexities for a diverse range of students, it is important to not only study the outcomes and products of students' computational experiences, but also the processes they take in creating those products. In recognizing the necessity for targeted, narrow research questions, this paper focused on how elementary students interacted with each other during puzzle-based CS instruction. Future work will focus on comparing these findings to students' collaborative interactions in more open-ended computing situations. Data analysis made use of the Collaborative Computing Observation Instrument (C-COI) [M. Israel et al. 2015] to analyze video screen captures of nine students as they engaged in CS activities within Code.org's Code Studio. Findings confirmed three predominant types of collaborative interactions: Collaborative problem solving, excitement and accomplishment related to CS activities, and general socialization.","PeriodicalId":267640,"journal":{"name":"Proceedings of the 2017 ACM Conference on International Computing Education Research","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-08-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"50","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2017 ACM Conference on International Computing Education Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3105726.3106167","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 50
Abstract
Despite efforts to integrate computer science (CS) into K-12 education, there are numerous unanswered questions about how students learn CS, how to provide positive computing experiences, and how students interact with each other during CS instruction. To begin to deconstruct these complexities for a diverse range of students, it is important to not only study the outcomes and products of students' computational experiences, but also the processes they take in creating those products. In recognizing the necessity for targeted, narrow research questions, this paper focused on how elementary students interacted with each other during puzzle-based CS instruction. Future work will focus on comparing these findings to students' collaborative interactions in more open-ended computing situations. Data analysis made use of the Collaborative Computing Observation Instrument (C-COI) [M. Israel et al. 2015] to analyze video screen captures of nine students as they engaged in CS activities within Code.org's Code Studio. Findings confirmed three predominant types of collaborative interactions: Collaborative problem solving, excitement and accomplishment related to CS activities, and general socialization.