Direct anisotropic quad-dominant remeshing

Martin Marinov, L. Kobbelt
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引用次数: 113

Abstract

We present an extension of the anisotropic polygonal remeshing technique developed by Alliez et al. (2003). Our algorithm does not rely on a global parameterization of the mesh and therefore is applicable to arbitrary genus surfaces. We show how to exploit the structure of the original mesh in order to perform efficiently the proximity queries required in the line integration phase, thus improving dramatically the scalability and the performance of the original algorithm. Finally, we propose a technique for producing conforming quad-dominant meshes in isotropic regions as well by propagating directional information from the anisotropic regions.
直接各向异性四主导重划分
我们提出了由Alliez等人(2003)开发的各向异性多边形网格重划分技术的扩展。我们的算法不依赖于网格的全局参数化,因此适用于任意属曲面。我们展示了如何利用原始网格的结构,以便有效地执行线集成阶段所需的接近查询,从而显着提高原始算法的可扩展性和性能。最后,我们提出了一种在各向异性区域通过传播方向信息在各向异性区域生成一致的四主导网格的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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