Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual environment

Elham Ebrahimi, Bliss M. Altenhoff, C. Pagano, Sabarish V. Babu, J. A. Jones
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引用次数: 0

Abstract

We report the results of an empirical evaluation to examine the carryover effects of calibrations to one of three perturbations of visual and proprioceptive feedback: i) Minus condition (-20% gain) in which a visual stylus appeared at 80% of the distance of a physical stylus, ii) Neutral condition (0% gain) in which a visual stylus was co-located with a physical stylus, and iii) Plus condition (+20% gain) in which the visual stylus appeared at 120% of the distance of the physical stylus. Feedback was shown to calibrate distance judgments quickly within an IVE, with estimates being farthest after calibrating to visual information appearing nearer (Minus condition), and nearest after calibrating to visual information appearing further (Plus condition).
研究近场沉浸式虚拟环境中受干扰的视觉和本体感受信息的影响
我们报告的结果实证评估检查校准的延滞效应三种扰动的视觉和本体感受的反馈:我)-条件(增长-20%)的视觉笔出现在物理针的距离的80%,2)中性条件(增长0%)的视觉与物理手写笔,笔是共存和iii)和条件(+ 20%)的视觉笔出现在物理针的距离的120%。反馈被证明可以在IVE内快速校准距离判断,在校准到视觉信息出现的距离较近(负条件)后,估计距离最远(正条件),校准到视觉信息出现的距离较远(正条件)后,估计距离最近。
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