Distributed MPC and Potential Game Controller for Consensus in Multiple Differential-Drive Robots

Gilberto Díaz-García, Luis Burbano, N. Quijano, L. F. Giraldo
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引用次数: 2

Abstract

Consensus algorithms are widely used in control theory to design distributed control techniques in networked dynamical systems. One of the most conventional techniques is model predictive control (MPC) because it can handle restrictions over the states and system inputs. However, the computational resources required by the algorithm could make the controller unimplementable for some systems. In this work, we compare the MPC with a non-traditional controller based on potential games using agents with single integrator dynamics and nonlinear ground vehicles. We have found that the potential game-based controller can achieve a similar performance spending less computation time.
多差动驱动机器人共识的分布式MPC和潜在博弈控制器
共识算法在控制理论中被广泛应用于设计网络动态系统的分布式控制技术。模型预测控制(MPC)是最传统的控制技术之一,因为它可以处理对状态和系统输入的限制。然而,该算法所需要的计算资源可能使控制器在某些系统中无法实现。在这项工作中,我们将MPC与基于潜在博弈的非传统控制器进行了比较,该控制器使用具有单一积分器动力学和非线性地面车辆的代理。我们发现潜在的基于游戏的控制器可以用更少的计算时间实现类似的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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