Real-Time Optimizing Weighted Gaussian Curvature for 4K Videos

Wenming Tang, Lebin Zhou, Yuanhao Gong
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引用次数: 8

Abstract

Weighted Gaussian curvature is an important measurement for surfaces, images and videos. However, since it is a second order quantity, its optimization usually leads to high order geometric flows that cause difficulties for practical applications. In this paper, we propose a novel optimization method for weighted Gaussian curvature. Our method does not require the image (video) to be second-order differentiable, thus, avoiding the high order geometric flows. In addition, we propose a new 4-D look-up table method to accelerate the optimization of weighted Gaussian curvature. Therefore, our algorithm is very efficient and can achieve real-time processing for high resolution videos. For example, our method can process 4K videos with 50 frames per second on a single graphic card (NVIDIA 3090). Several numerical experiments are carried out to confirm the efficiency and effectiveness of the proposed method. Thanks to the high performance, our method can be applied in a large range of applications that involve weighted Gaussian curvature, such as image restoration, registration, enhancement, etc.
4K视频实时优化加权高斯曲率
加权高斯曲率是曲面、图像和视频的重要度量。然而,由于它是二阶量,其优化通常会导致高阶几何流,给实际应用带来困难。本文提出了一种新的加权高斯曲率优化方法。我们的方法不要求图像(视频)是二阶可微的,从而避免了高阶几何流。此外,我们还提出了一种新的四维查找表方法来加速加权高斯曲率的优化。因此,我们的算法非常高效,可以实现对高分辨率视频的实时处理。例如,我们的方法可以在单个显卡(NVIDIA 3090)上以每秒50帧的速度处理4K视频。通过数值实验验证了该方法的有效性和有效性。由于该方法具有较高的性能,可以应用于大量涉及加权高斯曲率的应用,如图像恢复、配准、增强等。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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