Intuitive 3D flight gaming with tangible objects

Jhengyi Lin, Po-Wen Cheng, Chien-Hung Lin, I-Chen Lin
{"title":"Intuitive 3D flight gaming with tangible objects","authors":"Jhengyi Lin, Po-Wen Cheng, Chien-Hung Lin, I-Chen Lin","doi":"10.1145/2945078.2945156","DOIUrl":null,"url":null,"abstract":"Object movement in virtual 3D space involves 3D rotations and translations. Conventional desktop interfaces are difficult for a user to simultaneously control the variations of six degrees of freedom. In this paper, we present a vision-based user-friendly method for this purpose. A user can simply grasp one or more objects and fly the objects intuitively. The proposed system using an efficient method to detect and track the objects in the scene. The estimated object motions are used to drive the corresponding targets on the screen or to trigger predefined actions. This interface can track more than one objects at an interactive rate and is applied to a 3D flight shooting game.","PeriodicalId":417667,"journal":{"name":"ACM SIGGRAPH 2016 Posters","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2016 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2945078.2945156","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Object movement in virtual 3D space involves 3D rotations and translations. Conventional desktop interfaces are difficult for a user to simultaneously control the variations of six degrees of freedom. In this paper, we present a vision-based user-friendly method for this purpose. A user can simply grasp one or more objects and fly the objects intuitively. The proposed system using an efficient method to detect and track the objects in the scene. The estimated object motions are used to drive the corresponding targets on the screen or to trigger predefined actions. This interface can track more than one objects at an interactive rate and is applied to a 3D flight shooting game.
直观的3D飞行游戏与有形的对象
虚拟三维空间中的物体运动包括三维旋转和三维平移。传统的桌面界面很难让用户同时控制6个自由度的变化。在本文中,我们提出了一种基于视觉的用户友好方法。用户可以简单地抓住一个或多个物体,并直观地飞行物体。该系统采用一种有效的方法对场景中的物体进行检测和跟踪。估计的对象运动用于驱动屏幕上相应的目标或触发预定义的动作。该界面可以以交互速率跟踪多个对象,并应用于3D飞行射击游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信