Physically-based manipulation on the Responsive Workbench

B. Fröhlich, H. Tramberend, Andrew C. Beers, Maneesh Agrawala, D. Baraff
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引用次数: 69

Abstract

Describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our system uses the CORIOLIS physical simulation package extended to meet the real-time requirements for our highly interactive virtual environment. We develop a new set of interface tools that exploit the natural properties of physical simulation (i.e. the superposition of forces). Our tools are based on sets of springs connecting the user's hand to a virtual object. Visualizing these springs provides "visual force feedback" of the applied forces and facilitates the prediction of the objects' behavior. Our force-based interaction concept allows multiple hands and users to manipulate a single object without the need for locking the object.
响应式工作台上基于物理的操作
描述如何将物理模拟与我们的响应工作台系统集成,以支持涉及多手和用户的复杂组装任务。我们的系统使用的科里奥利物理仿真包扩展,以满足我们的高交互性虚拟环境的实时性要求。我们开发了一套新的界面工具,利用物理模拟的自然属性(即力的叠加)。我们的工具是基于将用户的手连接到虚拟物体的弹簧组。可视化这些弹簧提供了施加力的“视觉力反馈”,有助于预测物体的行为。我们基于力的交互概念允许多只手和用户在不需要锁定对象的情况下操作单个对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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