Deconstructing Destruction: Making and breaking of ”Frozen 2”’s Dam

Marie Tollec, Sean Jenkins, Lance Summers, Charles Cunningham-Scott
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Abstract

In ”Frozen 2”, a key story point is centered around the destruction of a large dam. The scale and scope of this effect necessitated the development of a cross-departmental, effects-driven workflow. Effects were introduced and planned at the layout stage before animation to choreograph the dam collapse sequence and to enable the animators to have the character react to the destruction. During this show, we also further developed the ILM workflow integration at Walt Disney Animation Studios (WDAS) [Harrower et al. 2018].
解构破坏:《冰雪奇缘2》大坝的建造与破坏
在《冰雪奇缘2》中,一个关键的故事点围绕着一座大坝的破坏展开。这种效果的规模和范围需要开发跨部门的、效果驱动的工作流程。在动画制作前的布局阶段就引入和规划了特效,以编排大坝坍塌的序列,并使动画师能够让角色对破坏做出反应。在本次展览期间,我们还在华特迪士尼动画工作室(WDAS)进一步开发了工业光工工作流集成[Harrower等人,2018]。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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