{"title":"From the Field: Why Is Manga So Interesting?","authors":"Natsume Fusanosuke, Jon Holt, Teppei Fukuda","doi":"10.1353/ink.2022.0012","DOIUrl":null,"url":null,"abstract":"abstract:Natsume Fusanosuke is one of the founding critics of manga who pioneered a style of formal analysis of manga in the 1990s. Natsume's first important foray into his \"theory of manga expression\" (manga hyōgen-ron) was seen in the collaborative work Manga no yomikata [How to Read Manga] in 1995. He later streamlined those ideas in a twelve-episode series Manga wa naze omoshiroi no ka: sono hyōgen to bunpō [Why Is Manga So Interesting?: Its Expression and Grammar] for NHK television in 1996. The expanded book (1997) published later consists of focused essays, each on an individual element of manga, such as line, character creation, and panel layouts. In the present translated essays, the first two chapters of Part One, Natsume explores the exploding manga market in the 1990s and then posits one of the foundational elements of his manga expression theory, the line. Like Scott McCloud, as a cartoonist Natsume often used comics images to explain comics theory. Here, he shows how his copies of manga images reveal subtle shifts in how the character and scene can be felt by the reader, often through the magic of different pen or stylus types. The translation and introduction make available in English for the first time a part of a key text in the history of manga studies in Japan.","PeriodicalId":392545,"journal":{"name":"Inks: The Journal of the Comics Studies Society","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Inks: The Journal of the Comics Studies Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1353/ink.2022.0012","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
abstract:Natsume Fusanosuke is one of the founding critics of manga who pioneered a style of formal analysis of manga in the 1990s. Natsume's first important foray into his "theory of manga expression" (manga hyōgen-ron) was seen in the collaborative work Manga no yomikata [How to Read Manga] in 1995. He later streamlined those ideas in a twelve-episode series Manga wa naze omoshiroi no ka: sono hyōgen to bunpō [Why Is Manga So Interesting?: Its Expression and Grammar] for NHK television in 1996. The expanded book (1997) published later consists of focused essays, each on an individual element of manga, such as line, character creation, and panel layouts. In the present translated essays, the first two chapters of Part One, Natsume explores the exploding manga market in the 1990s and then posits one of the foundational elements of his manga expression theory, the line. Like Scott McCloud, as a cartoonist Natsume often used comics images to explain comics theory. Here, he shows how his copies of manga images reveal subtle shifts in how the character and scene can be felt by the reader, often through the magic of different pen or stylus types. The translation and introduction make available in English for the first time a part of a key text in the history of manga studies in Japan.
文摘:写到Fusanosuke成立漫画的批评者之一开创的漫画风格的形式分析1990年代。夏末第一次对他的“漫画表达理论”(manga hyōgen-ron)的重要尝试是在1995年的合作作品《如何阅读漫画》中。后来,他将这些想法精简成12集的系列漫画《Manga wa naze omoshiroi no ka: sono hyōgen to bunpku》(为什么漫画这么有趣?)1996年日本放送协会(NHK)电视节目《英语表达与语法》。后来出版的扩展版(1997年)由集中的文章组成,每篇文章都是关于漫画的一个单独的元素,比如台词、角色创作和面板布局。在目前翻译的文章中,第一部分的前两章,夏目漱石探讨了20世纪90年代爆炸的漫画市场,然后提出了他的漫画表达理论的基本要素之一,即台词。和斯科特·麦克劳德一样,作为漫画家的夏目也经常用漫画形象来解释漫画理论。在这里,他展示了他的漫画图像副本如何揭示了读者如何感受人物和场景的微妙变化,通常是通过不同类型的笔或手写笔的魔力。翻译和介绍是日本漫画研究历史上第一次用英语提供的关键文本的一部分。