Hair and Fur in an Evolving Pipeline

François Schneider, S. Brugnot, L. Wilkes, Antonio Patriarca, Adam Vanner, Dennis Petkov, Kristin Farrensteiner, M. Prazák
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引用次数: 1

Abstract

DNEG’s in-house fur software, Furball, has been in continuous production use since 2012. During this time it has undergone significant evolution to adapt to the changing needs from production. We discuss how recent work on films such as Avengers: Endgame and Togo has led to a complete shift in the focus of our fur tools. This has helped us scale up to meet the requirements of ever more fur-intensive shows, while also opening up exciting opportunities for future development.
头发和毛皮在一个不断发展的管道
自2012年以来,DNEG的内部毛皮软件Furball一直在持续生产使用。在此期间,它经历了重大的演变,以适应不断变化的生产需求。我们讨论了最近在《复仇者联盟:终局之战》和《多哥》等电影中的工作是如何导致我们的毛皮工具的焦点完全转变的。这有助于我们扩大规模,以满足越来越多的毛皮密集展览的要求,同时也为未来的发展开辟了令人兴奋的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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