A Reinforcement Learning-Based Classification Symbiont Agent for Dynamic Difficulty Balancing

S. Sithungu, E. M. Ehlers
{"title":"A Reinforcement Learning-Based Classification Symbiont Agent for Dynamic Difficulty Balancing","authors":"S. Sithungu, E. M. Ehlers","doi":"10.1145/3440840.3440856","DOIUrl":null,"url":null,"abstract":"AdaptiveSGA is a mechanism for achieving Adaptive Game AI-based Dynamic Difficulty Balancing in games. AdaptiveSGA is based on the Symbiotic Game Agent model and, therefore, leverages the advantages of biological symbiosis. Within the AdaptiveSGA architecture, the classification symbiont agent is responsible for the dynamic difficulty balancing component. Current work proposes the use of a classification symbiont agent that makes use of reinforcement learning to optimise dynamic difficulty balancing in order to match the opponent's skill. Current work also introduces three different types of decision-making algorithms that can be used by decision-making symbiont agents to display different kinds of behaviour. The ability to reproduce different kinds of NPC behaviour forms the adaptive game AI component of AdaptiveSGA. Experimental results showed that the reinforcement learning-based classification symbiont agent can achieve an even game with opponents and can further help minimise the number of draws.","PeriodicalId":159712,"journal":{"name":"International Conference on Computational Intelligence and Intelligent Systems","volume":"78 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Computational Intelligence and Intelligent Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3440840.3440856","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

AdaptiveSGA is a mechanism for achieving Adaptive Game AI-based Dynamic Difficulty Balancing in games. AdaptiveSGA is based on the Symbiotic Game Agent model and, therefore, leverages the advantages of biological symbiosis. Within the AdaptiveSGA architecture, the classification symbiont agent is responsible for the dynamic difficulty balancing component. Current work proposes the use of a classification symbiont agent that makes use of reinforcement learning to optimise dynamic difficulty balancing in order to match the opponent's skill. Current work also introduces three different types of decision-making algorithms that can be used by decision-making symbiont agents to display different kinds of behaviour. The ability to reproduce different kinds of NPC behaviour forms the adaptive game AI component of AdaptiveSGA. Experimental results showed that the reinforcement learning-based classification symbiont agent can achieve an even game with opponents and can further help minimise the number of draws.
一种基于强化学习的动态难度平衡分类共生智能体
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信