{"title":"Towards Arithmetical Chips in Sub-Excitable Media: Cellular Automaton Models","authors":"L. Zhang, A. Adamatzky","doi":"10.4018/jnmc.2009070105","DOIUrl":null,"url":null,"abstract":"We discuss a theoretical design of an arithmetical chip built on an excitable medium substrate. The chip is simulated in a two-dimensional three-state cellular automaton with eight-cell neighborhoods. Every resting cell is excited if it has exactly two excited neighbors, the excited cells takes refractory state unconditionally. A transition from refractory back to resting state also happens irrelevantly to a state of the cell neigh borhood. The design is based on principles of collision-based computing. Boolean logic values are encoded by traveling localizations, or particles. Logical gates are realized in collisions between the particles. Detailed blue prints of collision-based adders and multipliers presented in the article pave the way to future laboratory experimental prototypes of general-purpose chemical computers. [Article copies are available for purchase from InfoSci-on-Demand.com]","PeriodicalId":259233,"journal":{"name":"Int. J. Nanotechnol. Mol. Comput.","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Int. J. Nanotechnol. Mol. Comput.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/jnmc.2009070105","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
We discuss a theoretical design of an arithmetical chip built on an excitable medium substrate. The chip is simulated in a two-dimensional three-state cellular automaton with eight-cell neighborhoods. Every resting cell is excited if it has exactly two excited neighbors, the excited cells takes refractory state unconditionally. A transition from refractory back to resting state also happens irrelevantly to a state of the cell neigh borhood. The design is based on principles of collision-based computing. Boolean logic values are encoded by traveling localizations, or particles. Logical gates are realized in collisions between the particles. Detailed blue prints of collision-based adders and multipliers presented in the article pave the way to future laboratory experimental prototypes of general-purpose chemical computers. [Article copies are available for purchase from InfoSci-on-Demand.com]