You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion induction

S. Shahid, E. Krahmer, M. Swerts, Willem A. Melder, Mark Antonius Neerincx
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引用次数: 14

Abstract

Affective user interfaces are usually characterized as interfaces that try to recognize, interpret and respond to human emotions. In this paper, we take a different perspective and investigate if and how a digital, interactive adaptive mirror, which is a game-like affective interface, can induce positive emotions in participants and how the social presence of a friend affects the emotion induction. Results show that participants systematically feel more positive after an affective mirror session and co-presence of a friend is shown to boost this effect.
你让我开心:运用适应性情感界面研究社交在场对积极情绪诱导的影响
情感用户界面通常被描述为试图识别、解释和响应人类情感的界面。在本文中,我们采取了不同的视角,并研究了一个数字的、交互式的自适应镜子,这是一个类似于游戏的情感界面,是否以及如何在参与者中诱发积极情绪,以及朋友的社交存在如何影响情绪诱导。结果显示,参与者在经历了一次情感镜像会议后,系统地感到更加积极,而朋友的共同存在被证明可以增强这种效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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