Goniometry-based Glitch-Correction Algorithm for Optical Motion Capture Data

M. Castresana, Francisco Siles
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引用次数: 2

Abstract

Nowadays , motion capture technology is used in productions of all levels in 3D Animation. The concept on which this technology is based on, consists of the elaboration of 3D models from numerical data taken by a set of sensors (for example infrared cameras) interpreted by a software. The problem with this technology is that the processing of data generated by these sensors is not always accurate, causing loss of positional data which results in errors called glitches, that produce corrupted 3D models. In this work, a goniometry-based algorithm to detect, locate and correct the glitches generated from optical motion capture data is presented. Based on the classification of angular measures of the articular physiology in humans, a pattern recognition approach was used to construct the algorithm. The proposed algorithm produces average F1-scores of 0.956 using synthetical data, and produces natural results in most of the cases for real data.
基于角度测量的光学运动捕捉数据差错校正算法
如今,动作捕捉技术被应用于3D动画的各个层面。这项技术所基于的概念是由一组传感器(例如红外摄像机)通过软件解释的数值数据组成的3D模型。这项技术的问题在于,这些传感器产生的数据处理并不总是准确的,这会导致位置数据的丢失,从而导致被称为小故障的错误,从而产生损坏的3D模型。在这项工作中,提出了一种基于几何的算法来检测、定位和纠正由光学运动捕捉数据产生的故障。在对人体关节生理角度测量进行分类的基础上,采用模式识别方法构建了该算法。本文算法在综合数据下的平均f1得分为0.956,在真实数据下大多数情况下得到的结果都很自然。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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