F. Trujillo-Romero, Gabriel Rojas Villanueva, Ivor Acevedo Bautista
{"title":"Robotic system for reactive navigation in dynamic environments","authors":"F. Trujillo-Romero, Gabriel Rojas Villanueva, Ivor Acevedo Bautista","doi":"10.1109/CONIELECOMP.2011.5749381","DOIUrl":null,"url":null,"abstract":"We introduce a mobile robotic system able to learn through reinforcement, which allows it to navigate within a dynamic environment (e.g. a room) avoiding any obstacle it might encounter. The robotic system must be able to locate and reach an established pattern, which has been previously learned. The learning system is implemented with two neural networks. Both neural networks use reinforcement learning by means of the Hebb rule. The mobile robot is implemented using a Lego Mindstorm NXT 1.0, with a design of twin-engine vehicle, 2 ultrasonic sensors, a touch sensor and a webcam. The system was programmed in C++ and uses a Bluetooth device to communicate the robot with the computer.","PeriodicalId":360778,"journal":{"name":"International Conference on Electronics, Communications, and Computers","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-04-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Electronics, Communications, and Computers","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CONIELECOMP.2011.5749381","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
We introduce a mobile robotic system able to learn through reinforcement, which allows it to navigate within a dynamic environment (e.g. a room) avoiding any obstacle it might encounter. The robotic system must be able to locate and reach an established pattern, which has been previously learned. The learning system is implemented with two neural networks. Both neural networks use reinforcement learning by means of the Hebb rule. The mobile robot is implemented using a Lego Mindstorm NXT 1.0, with a design of twin-engine vehicle, 2 ultrasonic sensors, a touch sensor and a webcam. The system was programmed in C++ and uses a Bluetooth device to communicate the robot with the computer.