Path rendering for high resolution mobile device

Jeong-Joon Yoo, Sundeep Krishnadasan, J. Brothers, Seokyoon Jung, Soojung Ryu, Jeongwook Kim
{"title":"Path rendering for high resolution mobile device","authors":"Jeong-Joon Yoo, Sundeep Krishnadasan, J. Brothers, Seokyoon Jung, Soojung Ryu, Jeongwook Kim","doi":"10.1145/2669062.2669085","DOIUrl":null,"url":null,"abstract":"In this paper, we present a novel path rendering scheme that provides a fast rendering on high resolution mobile device. Because legacy path renderings are memory intensive work, they do not provide enough performance (fps) on high resolution display. To get an acceptable performance, we propose a novel approach for path rendering. Our design policies for the path rendering are two folds: 1) Minimize memory I/O, 2) Highly parallel computational scheme. We propose to use winding number generator for per-pixel winding number calculation which does not require memory intensive activity. Because our scheme effectively reduces memory I/O and it is executed with highly parallel manner, we can get an acceptable high performance on high resolution mobile device.","PeriodicalId":114416,"journal":{"name":"SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2669062.2669085","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

In this paper, we present a novel path rendering scheme that provides a fast rendering on high resolution mobile device. Because legacy path renderings are memory intensive work, they do not provide enough performance (fps) on high resolution display. To get an acceptable performance, we propose a novel approach for path rendering. Our design policies for the path rendering are two folds: 1) Minimize memory I/O, 2) Highly parallel computational scheme. We propose to use winding number generator for per-pixel winding number calculation which does not require memory intensive activity. Because our scheme effectively reduces memory I/O and it is executed with highly parallel manner, we can get an acceptable high performance on high resolution mobile device.
用于高分辨率移动设备的路径渲染
本文提出了一种新的路径绘制方案,可以在高分辨率移动设备上提供快速的路径绘制。由于遗留路径渲染是内存密集型工作,它们在高分辨率显示器上不能提供足够的性能(fps)。为了获得可接受的性能,我们提出了一种新的路径渲染方法。我们的路径渲染设计策略有两个方面:1)最小化内存I/O, 2)高度并行的计算方案。我们建议使用圈数生成器进行逐像素圈数计算,这不需要内存密集型活动。由于该方案有效地减少了内存I/O,并以高度并行的方式执行,因此可以在高分辨率移动设备上获得可接受的高性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信