A New Architecture of Augmented Reality Engine

Zhen Xu, Sheng Wu, Liang Zhang
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Abstract

Augmented reality (AR) technology has been a rapidly developing research hotspot in the past ten years. AR combines computer-generated virtual scenes with the real world to achieve sensory enhancements beyond reality. As the middleware between the operating system layer and the application layer, the AR engine is a platform-based underlying technology and the cornerstone of building an augmented reality ecosystem. In this paper, a new AR engine architecture is proposed, and the core modules such as architecture composition, data management, algorithm integration, and multi-platform support interfaces are described in detail. Also, Nanhu AR engine (NHAR) is developed based on the new architecture. And an application is developed using NHAR to test marker-based tracking and marker-less tracking function of the developed engine.
增强现实引擎的新架构
增强现实(AR)技术是近十年来快速发展的研究热点。AR将计算机生成的虚拟场景与现实世界相结合,实现超越现实的感官增强。AR引擎作为操作系统层和应用层之间的中间件,是一种基于平台的底层技术,是构建增强现实生态系统的基石。本文提出了一种新的增强现实引擎架构,并对架构组成、数据管理、算法集成、多平台支持接口等核心模块进行了详细描述。在此基础上开发了南湖AR引擎(NHAR)。并利用NHAR开发了一个应用程序,对所开发引擎的基于标记的跟踪和无标记的跟踪功能进行了测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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