"Become a Guardian of Al Wasl": Developing Productions for the World's Largest Real-Time Interactive Projection Experience

Luna Joy
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Abstract

At the time of writing (2021--22), "Become a Guardian of Al Wasl" represented the world's largest interactive experience. Designing, producing and deploying an immersive interactive experience at the monumental scale of the Al Wasl Plaza 360° projection surface necessitated the research, prototyping and testing of proposed solutions, including systems architecture, to meet the scope and specifications of the project. Four problem spaces emerged during development; real-time rendering, projection-mapping, redundancy, and content synchronisation. In addition, budget constraints, Covid-19, and remote deployment motivated the exploration of other innovative solutions. As there is limited research on the design and development of interactive dome experiences, this paper will present the challenges encountered in developing productions for the world's largest dome display system and in building the underlying real-time display and support systems.
“成为Al Wasl的守护者”:为世界上最大的实时互动投影体验开发产品
在撰写本文时(2021年至2022年),“成为Al Wasl的守护者”代表着世界上最大的互动体验。在Al Wasl广场360°投影表面的巨大规模上设计、制作和部署身临其境的互动体验,需要对提议的解决方案进行研究、原型设计和测试,包括系统架构,以满足项目的范围和规范。在开发过程中出现了四个问题空间;实时渲染、投影映射、冗余和内容同步。此外,预算限制、2019冠状病毒病和远程部署也推动了对其他创新解决方案的探索。由于交互式穹顶体验的设计和开发研究有限,本文将介绍在开发世界上最大的穹顶显示系统的产品以及构建底层实时显示和支持系统时遇到的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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